doorjuice

Age/Gender: 30, Male
Location: 127.0.0.1
Job: student

Newgrounds Stats

Sign-Up Date:
7/11/07

Level: 13
Aura: Neutral

Rank: Civilian
Blams: 2
Saves: 2
Rank #: 182,526

Whistle Status: Normal

Exp. Points: 1,850 / 1,880
Exp. Rank #: 17,187
Voting Pow.: 5.55 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 16
Music Reviews: 3
Trophies: 0
Stickers: 0

All Flash Reviews

16 Reviews | 2 w/ Responses

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Score: 10
Toss the Turtle

"amazingly addictive"

submission: Toss the Turtle
date: August 30, 2009

i've been playing over 2 hours yet it's still fun 0_o ... :D
anyway, the only thing missing is a quick reset button i think, just in case you feel like you missed your shot
good job!

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Score: 10
Mad World Differences

"impressive"

date: December 11, 2008

wow, this is the most awesome spot the differences game i've seen on NG (and honestly your first and second games are second and third respectively lol)
anyway, great job on the animations and sound!
however, why not add a "next" button so we can find all the differences in a level without having to replay the whole game?
that aside, i loved how the whole game could be finished without ever clicking on the (somewhat obvious) clouds

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Score: 9
pigeon

"pancakes!!!!"

submission: pigeon
date: April 29, 2008

pancakes! PANCAKES! PANCAKES!!!!!!
actually, here's what it reminded me of: http://www.youtube .com/watch?v=qq_2GOoFaXE (delete the space)
anyway, it's weird, but why not?

April 29, 2008

Author's Response:

yeh just a weird experiment. i will watch this video now. thanks

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Score: 10
Compulse

"yay!"

submission: Compulse
date: April 4, 2008

it was a bit boring at first, but i just couldn't stop until i finally got the whole thing at pro level. took me hours lol :P
great game, surprinsingly addictive
the selection glitch when a blue square is under a green one is very annoying however, so you should work on that. oh, and maybe a sound off button too.
otherwise, perfect.
make more levels? another one? XD

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Score: 1
Tricker Treats

"why?"

submission: Tricker Treats
date: April 1, 2008

this was predictable, bad and boring
you have talent for drawing however, so its at least worth a 1

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Score: 8
Mahjong Burger

"a nice remake of mahjong"

submission: Mahjong Burger
date: March 25, 2008

cute, very cute
but really nothing new
and the conveyor belt items are far too random... it introduces chance in mahjong, and that's not to its advantage
anyway, good game nevertheless

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Score: 10
Anika's Odyssey

"friendly"

submission: Anika's Odyssey
date: March 15, 2008

honestly, one could feel at home in the world you created for your game. it sortof summoned the child in me back for a few minutes. although, too few minutes. myabe it could be longer? otherwise, you did a really good job at creating a world that seems so lively, so "magic".
it also shows that the adventure type of game still has potential, although its in danger of extinction.
good work!

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Score: 10
Leftovers

"lyrical"

submission: Leftovers
date: March 15, 2008

in such a short movie, you offer a good satirical view on life, which is something quite rare on newgrounds.
the movie was never too slow nor too fast, and you kept away from all the clichés. actually, it is really a work of art! congrats!
at times though, the music was insufficient. but i guess it matches nicely with the visual.
good job, keep posting your things!

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Score: 4
Dice Gen.

"somewhat buggy"

submission: Dice Gen.
date: February 27, 2008

not bad, considering true randomness is one of the most difficult things to achieve in computer science.
however, i noticed that:
when you input 0 as the limit, your program generates a 1.
if you imput a very large number as the limit, say 100000000000000000000000000, the variable overflows and a decimal number is generated lol
if you imput a negative number, it generates a negative number, including a 0

and anyway, my point is, if this is to be a gadget, it should have some data checking. mostly for characters like a linebreak, or hexa255 and so on which are accepted and yet do not really appear in the dialog box.

February 28, 2008

Author's Response:

I could try to fix these "numbers glitches" but that's gonna take time.
I'll try anyway. Although the negative number is expected. Just use something higher than 0 to avoid that. That may be useful though.

Edit: Now challenge with the highest number possible. I noticed it "bugged" when there was more than 4x3 0. That means if you enter something higher than "100 000 000 000", it would give you the decimal. Now it just tells you the number's too high to roll.

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Score: 7
Treasure Seas Inc

"addictive but..."

submission: Treasure Seas Inc
date: February 11, 2008

but there's no fun to dying, reloading and doing everything over and over again.
seriously, couldn't it auto save after each treasure or so?
i would have played till there was no treasure left if it hadn't been for the damn sharks!
nevertheless, original and quite fun

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